Attacking-Channel Entropy
What it is
Information entropy applied to which vertical channels an attack uses, read off progressive pass/carry (PP) corridors. A perfectly one-sided attack has low entropy; a genuinely unpredictable one spreads across channels and scores high. Derived directly from information theory; needs a normalised-entropy (H_norm) benchmark and a tagging pipeline.
Built from
Grounded in existing KPIs/data: PP.
Development status
Draft — measurement method defined; benchmark and validation still to come.
2026 World Cup example
Approximate
A normalised entropy of line-break location across the pitch, computed from the PMSR zone breakdown rather than proper channel tagging, so treat it as a rough stand-in for this KPI. Quartiles: win rate 23.1% → 46.2% → 34.6% → 50.0% — directionally upward from bottom to top but not monotonic in between. Weaker and noisier than the report's other proxies; not strong enough to call this validated. Read the full report →