YONGIN FC · 2026 · K LEAGUE 2 · 25 MATCHES

The Next Goal

On performance, Yongin FC in their first season are the 7th-best team in the league. In the table they are 13th. The totals of goals scored and conceded are close to what was expected. What differed was the order. When the score was level they took the next goal less often than any other team; when behind, they kept coming back. I put all 212 league matches on one scale and opened the four phases and that "next goal" one by one.

K League 2 2026 · 25 Yongin FC matchesMatches up to 20 Sep 2026212 league matches · 304,486 raw eventsHyuckjin Han
Season
5W 12D 8L
27 points · 31 scored, 35 conceded
13th in the September table
Points − expected
−9.1
24 matches with events · 35.1 expected, 26 taken
2nd-largest gap in the league
Next goal when level
36%
53% expected · lowest in the league
10 scored, 18 conceded when level
Draws
12
2nd-most in the league · 4 after coming from behind
5 after scoring first
Starting pointR1 v Cheonan · the club's first match · attendance 10,220

Behind twice, level twice

On 1 March Yongin FC played the first match in the club's history, at home to Cheonan, in front of more than ten thousand people. It went like this — 28′ 0-1 36′ 1-1 50′ 1-2 82′ 2-2. Both Yongin goals were Gabriel penalties. They fell behind twice and came back twice. They never led.

The shape of that first match became the shape of the season. In the September table Yongin are 5W 12D 8L, 13th on 27 points. Their 12 draws are the second-most in the league. Head coach Yoon-kyum Choi's pre-season target was sixth.

Yet the performances are better than the table. Re-take every shot in the 24 matches with event data 20,000 times and they are worth 35.1 expected points; Yongin took 26. 1.46 expected points a match is the level of the 7th-placed team. The odd thing is that the goal totals are close to expectation: 30 scored from 30.7 xG, 32 conceded (own goals aside) from 28.3 expected.

Yongin's 2026 — home (solid) and away, round by round
Letter = result · below = round and score · byes in R8 and R22
D
1
2-2
L
2
1-3
L
3
1-3
D
4
0-0
L
5
0-1
D
6
2-2
L
7
0-2
W
9
4-1
L
10
1-2
W
11
2-1
D
12
2-2
D
13
0-0
D
14
1-1
D
15
2-2
W
16
1-0
D
17
1-1
L
18
0-3
D
19
1-1
D
20
2-2
W
21
2-0
L
23
1-2
W
24
3-0
D
25
1-1
L
26
1-3
D
27
0-0
12 "D"s — five of them 2-2.

If the goals add up but the points are nine short, what is left is when the goals went in. Expected points treat shots as independent — a goal at 0-0 and a goal at 0-1 count the same. On the pitch they do not. This piece first counts the "next goal", then splits each of the four phases by match status to see where it was decided.

Match flowLevel 57% · leading 14% · trailing 30%

Hardly ever ahead

I unrolled 24 matches minute by minute — when Yongin led, when it was level, when they trailed, and the moments the goals went in (R25 is left out for lack of event data).

Match status, 24 matches
Teal = Yongin leading · grey = level · orange = Yongin trailing · white dot = Yongin goal · black dot = goal conceded · event clock, halves joined · right = result · performance (non-penalty xG difference ±0.3) · non-penalty xG
Yongin leadingLevelYongin trailing
R1 CheonanHome · 2-2
D · Outplayed 0.50:2.70
R2 Suwon FCAway · 1-3
L · Outplayed 1.37:2.49
R3 GimpoHome · 1-3
L · Outplayed 0.91:1.57
R4 HwaseongAway · 0-0
D · Edge 1.57:0.40
R5 Suwon SamsungHome · 0-1
L · Outplayed 0.37:1.47
R6 JeonnamHome · 2-2
D · Edge 1.75:0.58
R7 BusanAway · 0-2
L · Even 0.94:1.14
R9 GimhaeHome · 4-1
W · Edge 1.74:0.90
R10 SeongnamHome · 1-2
L · Outplayed 0.54:1.69
R11 AnsanAway · 2-1
W · Edge 1.78:0.30
R12 Seoul E-LandAway · 2-2
D · Even 0.89:1.04
R13 Chungnam AsanHome · 0-0
D · Edge 0.79:0.38
R14 DaeguHome · 1-1
D · Edge 1.26:0.90
R15 GyeongnamAway · 2-2
D · Even 1.49:1.63
R16 PajuAway · 1-0
W · Edge 1.49:0.67
R17 Chungbuk CheongjuHome · 1-1
D · Even 0.81:0.72
R18 HwaseongHome · 0-3
L · Outplayed 0.27:0.85
R19 GimpoAway · 1-1
D · Outplayed 0.47:1.41
R20 CheonanAway · 2-2
D · Edge 0.95:0.49
R21 BusanHome · 2-0
W · Edge 2.41:1.17
R23 Chungnam AsanAway · 1-2
L · Even 0.62:0.78
R24 GimhaeAway · 3-0
W · Edge 2.06:0.92
R26 DaeguAway · 1-3
L · Even 2.00:2.06
R27 GyeongnamHome · 0-0
D · Even 0.49:0.45
0′45′90′
Teal bands are rare. Many rows go from grey to orange and back to grey.

Yongin spent 14% of their minutes ahead, 15th in the league; 57% level and 30% behind. They scored first 8 times and conceded first 13 times. After conceding first they took 7 points, 0.54 a match, 12th in the league. Rarely ahead, they rarely had a win to hold. So why were they not ahead more often? That comes down to where the next goal went at 0-0 and 1-1.

Lost points35.1 expected points · 26 taken

Nine points

The gap between expected and actual points is −9.1, the 2nd-largest in the league. Re-taking the same shots 20,000 times, points this low or lower came up only 6% of the time.

Non-penalty xG difference is +0.03 a match, 9th in the league — right in the middle. They allow about what they create. And yet they are 13th.

Points − expected points, 17 clubs
Up to 20 Sep · matches with event data · further left = results worse than performances
Yongin FCThe other 16 clubs
Gimhae
−10.1
Yongin
−9.1
Chungbuk Cheongju
−8.5
Cheonan
−8.1
Jeonnam
−7.4
Gimpo
−5.1
Seongnam
−3.2
Ansan
+1.2
Chungnam Asan
+1.6
Gyeongnam
+2.1
Paju
+2.3
Daegu
+2.8
Hwaseong
+3.3
Seoul E-Land
+4.7
Suwon FC
+5.3
Busan
+6.9
Suwon Samsung
+6.9
← fewer points than performancesmore points than performances →
Only Gimhae sit further left than Yongin.

A gap like this is usually put down to "finishing" or "the goalkeeper". It is neither. They scored as many as their xG (−0.7), and first-choice keeper Sungmin Hwang conceded 3.3 fewer than the placement expectation (7th of 20 league keepers). In the totals the leak is invisible. So I count the goals again, in time order.

The next goalNext goal when level 36% · 53% expected · lowest in the league

At 0-0, the other side scores

I recounted the goals by match status. In the 1377 minutes Yongin spent level, they created 16.1 xG and scored 10. In the same time opponents created 14.4 xG and scored 18.

Of the 28 goals scored while level, 10 were Yongin's — 36%. The two teams' xG says 53%. A gap of 17 percentage points is the largest in the league. In goals, the goal difference while level is −9.6 against expectation, also the worst in the league. All season, at 0-0 and 1-1, the next goal went the other way.

Yongin's goals — expected and actual by match status
Grey = xG of shots taken in that state (penalties included, own goals excluded) · teal = actual goals (own goals included) · 24 matches
Expected (xG)Actual
Scored while level1377 min
xG 16.1
actual 10
Conceded while level
xG 14.4
actual 18
Scored while trailing719 min
xG 10.0
actual 14
Conceded while trailing
xG 10.4
actual 10
Scored while leading329 min
xG 4.6
actual 6
Conceded while leading
xG 3.4
actual 6
Level, they missed what they should have scored and conceded more. Trailing, the opposite.
Goal difference − expected while level, 17 clubs
(goals scored − conceded while level) − (xG − opponents' xG in the same time) · further left = more lost while level
Yongin FCThe other 16 clubs
Yongin
−9.6
Gimpo
−7.4
Gimhae
−4.3
Cheonan
−4.2
Chungbuk Cheongju
−3.8
Jeonnam
−2.8
Seongnam
−1.8
Ansan
−0.8
Chungnam Asan
+0.4
Seoul E-Land
+1.4
Suwon Samsung
+2.2
Daegu
+3.1
Paju
+3.6
Suwon FC
+4.6
Gyeongnam
+5.2
Hwaseong
+6.2
Busan
+8.0
← lost while levelgained while level →
Yongin −9.6, bottom of the league. Gimpo are next.

Trailing was the opposite. In 719 minutes behind, 10.0 xG became 14 goals. Goal difference while trailing is +4.4 against expectation, 5th in the league. This is why the totals matched — the goals they did not score while level, they scored once behind. But the same goal is close to a win at 0-0 and close to a draw at 0-1. Most of the nine-point gap between expected and actual points comes from this order.

The order may be chance · Only 28 goals were scored while level. Even if the xG shares are right, they can lean this far one way. What this data supports is "this season Yongin's lost points came from the order of goals, not their number" — no more. Whether it keeps happening is a separate question.

So in which phase were the level-score goals decided? I open attack, defensive block, transition and set pieces in turn, and split each by level, trailing and leading.

Phase ① AttackShots 16th · xG per shot 1st in the league

Few shots, good positions

Yongin do not shoot much. 9.3 shots a match is 16th in the league; 31.0 final-third entries a match is 16th. The share of entries that end in a shot, 22.9%, is 15th.

When they do shoot, it is from good positions. Average xG per shot is 0.126, first in the league. Settled attacks produce 0.40 xG a match, 6th. So the total is mid-table — open-play xG 0.87 per 90, 9th. Gabriel and Hyunjun Suk share the goals, 6 each.

Attack — Yongin among the 17 clubs
One dot = one club · large teal dot = Yongin · vertical line = league average · right = Yongin's rank (largest first) · green = strength · orange = weakness
Pass share%
48.6
12th / 17
Final-third entriesper match
31.0
16th / 17
Entry → shot%
22.9
15th / 17
Shotsper match
9.3
16th / 17
xG per shotaverage
0.126
1st / 17
Settled-attack xGper match · attacks started with the ball
0.40
6th / 17
Open-play xGper 90
0.87
9th / 17
← lowhigh →
Volume sits to the left, quality at the right end.

Split by match status, the picture divides. Settled attacks — those started with the ball — began 315 times while level, produced 4.8 xG and 1 goal. That is −3.8 against expectation, the worst in the league. The same settled attacks brought 4 goals from 2.9 xG when trailing (2nd in the league against expectation) and 2 from 2.0 when leading.

It was not for lack of chances. While level, Yongin reached the final third 26.0 times per 90, 15th in the league — few. But each of those attacks was worth 0.034 xG, 5th in the league. They went forward rarely and made good chances; those chances just would not go in at 0-0 and 1-1.

Settled attacks — expected and actual by match status
Chains started with the ball (set pieces and regains excluded) · grey = chain xG total · teal = actual goals · 24 matches
Expected (xG)Actual
Level · scored315 chains
xG 4.8
actual 1
Trailing · scored183 chains
xG 2.9
actual 4
Leading · scored90 chains
xG 2.0
actual 2
Only the level row comes up empty.

What the data shows — attack

  • Settled attacks while level: 1 goal from 4.8 xG — worst in the league against expectation (−3.8)
  • Open-play goals − xG per 90: −0.35 when level (17th) · +0.33 when trailing (4th)
  • Few shots (9.3 a match, 16th) of high quality (0.126, 1st). A team that shoots rarely sees its results swing on one or two goals going in or not — the same xG carries more variance.
Phase ② Defensive blockDefensive height 16th · xG allowed 11th

Deep, and open through the middle

Yongin sit low. Their average defensive action height is 16th in the league. Opponents' build-up reaches the centre 67.5% of the time — the highest in the league.

They still hold firm up to the box. Opponents enter it 12.4 times a match (10th), take 10.9 shots (12th), and create 1.18 xG a match (11th). The volume allowed is ordinary. But opponents' open-play goals came in above expectation (+0.14 per 90, 4th in the league). This is where the "next goal" leaks.

Defensive block — Yongin among the 17 clubs
Right = larger value · number on the right = rank, largest first · green = strength · orange = weakness
Average defensive action heighthigher = defending further up
36.1
16th / 17
Opponent build-up reaching the centre%
67.5
1st / 17
Opponent box entriesper match
12.4
10th / 17
Shots allowedper match
10.9
12th / 17
xG per shot allowedaverage
0.103
9th / 17
Opponent open-play goals − xGper 90 · larger = conceded more than expected
+0.14
4th / 17
← lowhigh →
The centre is open, but the volume inside the box is mid-table.

Split by match status, opponents' settled attacks while level turned 4.9 xG into 6 goals. That is +1.1 against expectation, the 3rd-most in the league. While level, opponents' open-play xG was 0.79 per 90, the 6th-lowest in the league, yet their goals came at 1.05 per 90, the 3rd-highest. Little allowed, a lot conceded.

When ahead, the block drops even deeper. Opponents' build-up reached the final third 45.4% of the time (2nd in the league) and the centre 78.7% (1st). Yongin led for little time, and spent even that little time giving opponents the ball.

Opponents' settled attacks — expected and actual by match status
Status from Yongin's side · grey = opponents' chain xG total · teal = goals conceded · 24 matches
Expected (xG)Actual
Level · conceded272 chains
xG 4.9
actual 6
Trailing · conceded145 chains
xG 2.6
actual 3
Leading · conceded73 chains
xG 0.3
actual 0
Only goals conceded while level exceed expectation.

What the data shows — defensive block

  • Conceded from opponents' settled attacks while level: 6 from 4.9 xG — the 3rd-most in the league against expectation
  • Share of opponents' shots that hit the target: 37.7% — 3rd in the league. Hwang conceded less than the placement expectation, but many shots reached the goal in the first place. The leak is not in goal but just before the shot.
  • When ahead, opponents' build-up reached the final third 45% of the time — 2nd in the league. A lead pushes the block deeper.
Phase ③ TransitionRecoveries 17th · shot within 10 s 17th

No counter-attack

Yongin do not win the ball back much. 52.5 recoveries a match is the fewest in the league, and 2.9 in the opponent half is also the fewest. 81% of recoveries come in their own half (2nd).

And they do not shoot straight away from them. The share of recoveries ending in a shot within 10 seconds is 1.8%, the lowest in the league, and the average time from recovery to first shot, 42 seconds, is the 2nd-longest. This is not a team that breaks games open on the counter. One of the commonest routes to the next goal from a level score is narrow from the outset.

Transition — Yongin among the 17 clubs
Right = larger value · number on the right = rank (the "allowed" measure ranked lowest first) · green = strength · orange = weakness
Ball recoverieswon back with a defensive action, per match
52.5
17th / 17
Recoveries in the opponent halfper match
2.9
17th / 17
Recovered in own half%
80.9
2nd / 17
Shot within 10 s of a recovery%
1.8
17th / 17
Recovery to first shotseconds · longer = slower
42.4
2nd / 17
xG allowed within 10 s of losing itper match · lower is better
0.27
4th / 17
← lowhigh →
Both how often and how fast they win it sit at the left end.

Split by match status, transitions are also decided while level. Level, Yongin's attacks after a regain numbered 739, producing 8.5 xG and 7 goals. In the same time, opponents' attacks after a regain turned 7.3 xG into 10 goals — +2.7 against expectation, the 3rd-most in the league.

When trailing it reversed: Yongin's attacks after a regain turned 3.4 xG into 5 goals. But in that time opponents got a shot away within 10 seconds of winning the ball 5.3% of the time, the highest in the league. Chasing the game leaves space behind.

Attacks after a regain — expected and actual by match status
Chains started with a defensive action · grey = chain xG total · teal = actual goals · 24 matches
Expected (xG)Actual
Level · scored739 chains
xG 8.5
actual 7
Level · conceded748 chains
xG 7.3
actual 10
Trailing · scored350 chains
xG 3.4
actual 5
Trailing · conceded376 chains
xG 4.7
actual 3
Leading · scored169 chains
xG 1.8
actual 2
Leading · conceded186 chains
xG 2.5
actual 4
While level, the scored row falls short and the conceded row overflows.

What the data shows — transition

  • Conceded from opponents' attacks after a regain while level: 10 from 7.3 xG — the 3rd-most in the league against expectation
  • Shot within 10 s of a recovery: 1.8% over the season (lowest) · 2.2% while level (16th)
  • While Yongin trail, opponents shoot within 10 s of a recovery 5.3% of the time — highest in the league. The price of chasing.
Phase ④ Set pieces7 set-piece goals · xG 4.0

Scoring above expectation

Set pieces are where Yongin score above expectation. Non-penalty set-piece chains produced 4.0 xG and 7 goals. Set-piece goals per 90 rank 3rd in the league. By the match report, three goals came from corners (R9 · R20 in the 97th minute · R24). There were two penalties, both scored by Gabriel in the club's first match, R1. They conceded 4 from set pieces (4.5 expected) — as expected.

Split by match status, you can see when they came. Level: 2 goals from 2.2 xG — as expected. Trailing: 3 goals from 1.1 xG, +1.9 against expectation, first in the league. Leading: 2 from 0.7. Both penalties also came while trailing. Set pieces helped Yongin come back; they did not break the 0-0.

Set pieces — expected and actual by match status
Chains started from corners, free kicks and throw-ins (penalties excluded) · grey = chain xG total · teal = actual goals · 24 matches
Expected (xG)Actual
Level · scored188 chains
xG 2.2
actual 2
Level · conceded227 chains
xG 2.3
actual 2
Trailing · scored89 chains
xG 1.1
actual 3
Trailing · conceded89 chains
xG 1.5
actual 1
Leading · scored35 chains
xG 0.7
actual 2
Leading · conceded44 chains
xG 0.7
actual 1
Goals scored while trailing are almost three times the expectation.

What the data shows — set pieces

  • Set-piece goals while trailing: 3 from 1.1 xG — first in the league against expectation
  • Set-piece goals while level: 2 from 2.2 xG — 8th in the league against expectation. Not a weapon for breaking a 0-0.
  • Goals conceded from set pieces match expectation whatever the score (4 from 4.5 xG)
Phases combinedGoal difference − expected while level: −9.6 · by phase

Where the nine goals leaked

Across the season the four phases add up to a mid-table team. Few shots from good positions; a deep block that gives up the centre but an ordinary volume inside the box; no counter-attack; good set pieces. A team of that shape should have about the points of the 7th-placed side.

Take only the time spent level, though, and add up actual minus expected phase by phase, and the picture changes. The four open-play cells — settled attacks and attacks after a regain — sum to −9.2 goals. The two biggest are settled attacks on the scoring side (−3.8) and opponents' attacks after a regain on the conceding side (−2.7). The two set-piece cells sum to +0.1, close to zero. The rest of the −9.6 (−0.5) is goals that cannot be assigned to a chain, such as own goals.

Goal difference − expected while level, split by phase
Scored side = goals − xG · conceded side = −(goals conceded − opponents' xG) · further left = more lost · 24 matches
Settled · scored
−3.8
Settled · conceded
−1.1
Regain · scored
−1.5
Regain · conceded
−2.7
Set piece · scored
−0.2
Set piece · conceded
+0.3
← lost while levelgained →
Every long bar to the left is open play.

In one line: at 0-0 and 1-1, Yongin did not put away the good chances they built with the ball, and conceded more than expected to opponents who had just won it back. Only after falling behind did set pieces, penalties and settled attacks bring them level.

Twelve drawsCame from behind 4 · pegged back 5 · 0-0 3

Catching up, and being caught

I split the 12 draws three ways: 4 after falling behind, 5 after scoring first (including R25 against Suwon FC, which has no event data), and 3 goalless.

Came from behind — R1 Cheonan 2-2 · R14 Daegu 1-1 · R15 Gyeongnam 2-2 · R17 Chungbuk Cheongju 1-1. Add the R11 win at Ansan, turned around after conceding first (2-1, winner in the 91st minute). From the 13 matches in which they conceded first, they took 7 points.

Pegged back — R6 Jeonnam 2-2 · R12 Seoul E-Land 2-2 · R19 Gimpo 1-1 · R20 Cheonan 2-2, and R25 Suwon FC 1-1. At Seoul E-Land in R12 they went ahead again in the 93rd minute and conceded the equaliser in the 99th.

0-0 — R4 Hwaseong (xG 1.57 : 0.40) · R13 Chungnam Asan (xG 0.79 : 0.38) · R27 Gyeongnam (xG 0.49 : 0.45). Yongin had the better of the xG in all three.

Draws after falling behind, 17 clubs
Up to 20 Sep · matches with event data
Yongin FCThe other 16 clubs
Gimhae
5
Cheonan
5
Gimpo
5
Seoul E-Land
4
Yongin
4
Chungbuk Cheongju
4
Seongnam
4
Daegu
3
Suwon FC
3
Gyeongnam
3
Jeonnam
3
Ansan
2
Hwaseong
2
Chungnam Asan
2
Suwon Samsung
1
Busan
1
Paju
0
Yongin 4. Their time spent ahead, by contrast, ranks 15th.

These two faces are one story. Yongin find something when behind — xG per 90 is 1.26 trailing and 1.05 level. They create only a little more, yet the goals go in far more often. From the 75th minute on they scored 11 and conceded 7. But level or ahead, they could neither win the next goal nor keep it out.

All 24 matchesEdge 10 · even 7 · outplayed 7

Better, but not winning

I lined up the 24 matches with event data by non-penalty xG, splitting them into edge, even and outplayed at an xG difference of ±0.3.

Performance in 24 matches — non-penalty xG
Left (teal) = Yongin · right (orange) = opponent · far right = score and result · ▲ = edge · ▼ = outplayed
YonginOpponent
◀ Yongin xG
Opponent xG ▶
Result
▼ R1 Cheonan
0.50
2.70
2-2 D
▼ R2 Suwon FC
1.37
2.49
1-3 L
▼ R3 Gimpo
0.91
1.57
1-3 L
▲ R4 Hwaseong
1.57
0.40
0-0 D
▼ R5 Suwon Samsung
0.37
1.47
0-1 L
▲ R6 Jeonnam
1.75
0.58
2-2 D
· R7 Busan
0.94
1.14
0-2 L
▲ R9 Gimhae
1.74
0.90
4-1 W
▼ R10 Seongnam
0.54
1.69
1-2 L
▲ R11 Ansan
1.78
0.30
2-1 W
· R12 Seoul E-Land
0.89
1.04
2-2 D
▲ R13 Chungnam Asan
0.79
0.38
0-0 D
▲ R14 Daegu
1.26
0.90
1-1 D
· R15 Gyeongnam
1.49
1.63
2-2 D
▲ R16 Paju
1.49
0.67
1-0 W
· R17 Chungbuk Cheongju
0.81
0.72
1-1 D
▼ R18 Hwaseong
0.27
0.85
0-3 L
▼ R19 Gimpo
0.47
1.41
1-1 D
▲ R20 Cheonan
0.95
0.49
2-2 D
▲ R21 Busan
2.41
1.17
2-0 W
· R23 Chungnam Asan
0.62
0.78
1-2 L
▲ R24 Gimhae
2.06
0.92
3-0 W
· R26 Daegu
2.00
2.06
1-3 L
· R27 Gyeongnam
0.49
0.45
0-0 D
5 rows marked ▲ without a win.

In the 10 matches where Yongin had the edge, they went 5W 5D 0L. Never beaten, yet half of them drawn. The 5 they did not win (R4 Hwaseong 0-0 · R6 Jeonnam 2-2 · R13 Chungnam Asan 0-0 · R14 Daegu 1-1 · R20 Cheonan 2-2) are a large share of the lost points. Even: 0W 4D 3L from 7. Outplayed: 0W 2D 5L from 7.

SignalsWhere the data spikes

Ten signals

01 · Next goal when level
36%
53% expected · lowest in the league
02 · Level GD − expected
−9.6
worst in the league · scored 10 (xG 16.1) · conceded 18 (xG 14.4)
03 · Trailing GD − expected
+4.4
5th in the league · 4 draws after falling behind
04 · Points − expected
−9.1
2nd in the league · 1.46 expected points a match is 7th-place level
05 · Time ahead
14%
15th in the league · scored first 8 times
06 · xG per shot
0.126
1st in the league · shots per match 16th
07 · Settled-attack goals, level
1
315 chains, 4.8 xG · worst in the league against expectation
08 · Set pieces, trailing
3 goals
xG 1.1 · 1st in the league against expectation · as expected when level
09 · Sungmin Hwang
−3.3
conceded − placement expectation · 7th of 20 league keepers · not a goalkeeping problem
10 · Draws
12
2nd in the league · five of them 2-2

1–5 are the order of goals, 6–8 where phase meets match status, 9–10 the surroundings.

Four matchesChosen by the series' rules

Four matches that show Yongin

Representative matches are chosen by this series' four rules — ① the match closest to the season average ② the most characteristic (shots per final-third entry) ③ result furthest ahead of process ④ process furthest ahead of result. The top pick for ③ was the same match as ①, so the next one is used.

① Typical — closest to the season average
4-1v Gimhae
R9 · 26 Apr · Home
Non-penalty xG
1.74 : 0.90
Expected → actual points
2.06 → 3
Goals
2′ 1-0 17′ 2-0 36′ 3-0 49′ 4-0 55′ 4-1
Final-third entries
29 : 35

Home, 4-1. 4-0 by the 49th minute. A rare match in which Yongin went ahead early.

② Signature — few entries, good positions
1-0@ Paju
R16 · 4 Jul · Away
Non-penalty xG
1.49 : 0.67
Expected → actual points
2.09 → 3
Goals
82′ 1-0
Final-third entries
25 : 47

A little over half the opponent's final-third entries, yet more xG. 1-0 with an 82nd-minute opener.

③ Result over process — 3-0 in 25 minutes
3-0@ Gimhae
R24 · 30 Aug · Away
Non-penalty xG
2.06 : 0.92
Expected → actual points
2.19 → 3
Goals
7′ 1-0 23′ 2-0 25′ 3-0
Final-third entries
26 : 38

Goals on 7, 23 and 25 minutes. Ahead for more than 90 minutes.

④ Process over result — the 0-0 where the next goal never came
0-0v Chungnam Asan
R13 · 24 May · Home
Non-penalty xG
0.79 : 0.38
Expected → actual points
2.46 → 1
Goals
0-0
Final-third entries
33 : 32

2.46 expected points, one taken. Level for 99 minutes.

① and ③ are matches in which Yongin scored first and early; those they won comfortably. ④ is the opposite — the next goal never came. Yongin's season was decided by the mix of the two.

RejectedExplanations the data does not accept

How not to read this

✕

"They can't finish"

Over the season they scored 30 from 30.7 xG — as expected — and their xG per shot is the best in the league. They failed to score while level; while trailing they scored more than expected.

✕

"The goalkeeper is weak"

Sungmin Hwang conceded 3.3 fewer than the placement expectation (7th in the league). The goals conceded while level are hard to pin on the keeper.

✕

"They fade late"

The opposite. From the 75th minute they scored 11 and conceded 7, and they drew 4 times after falling behind.

✕

"They draw because they are defensive"

While level they created 1.05 xG per 90, slightly more than opponents (0.94). They drew not because they made less, but because the next goal went the other way.

✕

"It is just bad luck"

Partly. Only 28 goals were scored while level, so the order can lean by chance. But having the league's weakest counter-attack is structure, not luck — one route to breaking a 0-0 is narrow.

Summing up7 matches left · 3 home · 4 away

Winning the next goal

Yongin are a mid-table team. They allow about what they create, score what they should, and concede a little more than they should. Yet they have 9 fewer points than expected. The gap came from the order of goals, not their number — the next goal went against them when level, and they came back from behind. That is how most of the 12 draws in the club's first season were made.

The remaining fixtures: R28 Jeonnam (Away, 10 Oct) · R29 Ansan (Home, 17 Oct) · R30 Chungbuk Cheongju (Away, 25 Oct) · R31 Seoul E-Land (Home, 31 Oct) · R32 Suwon Samsung (Away, 8 Nov) · R33 Seongnam (Away, 21 Nov) · R34 Paju (Home, 29 Nov). The last, R34, is at home to episode 24's Paju. Three things to watch.

  • A way to break the 0-0 — shots within 10 seconds of a recovery are the league's lowest. Set pieces (7 goals) have been the most reliable route so far.
  • The ten minutes after going ahead — they have drawn 5 times after scoring first. A team that leads rarely gets little practice at protecting a lead.
  • Does the order even out? — 36% of the next goals when level is far from the expected 53%. Numbers like this often drift back towards expectation over time. If it does, Yongin's points should follow their performances (7th-place level).

Limits · The portal's xG model is not published. Expected points treat shots as independent and know nothing of the order of goals. Match status uses live goal times moved onto the event clock. R25 has no event data and is missing from event measures. Only 28 goals were scored while level — a small sample. The figures were found while scanning many measures (multiple comparisons).